Double Stallion developers actively participate in the community and speak at conferences and festivals across the world.

Here is a curated selection of these engagements.

2016

Stephane Beniak. April 2016. “Recruiting for Indies: How to Attract and Vet Talent.” ~ OIGC 2016. Download now as PPTX and PDF.


Eric Angelillo. April 2016. “How to Create Awesome-Looking 2D Open-Worlds.” ~ Quo Vadis 2016. Download now as PPTX and PDF.


Daniel Menard. March 2016. “Jedi Mind Tricks: Cognitive Biases in Game Development.” ~ GDC 2016. Download now as PPTX and PDF.

2015

Eric Angelillo and Daniel Menard. November 2015. “How to Harmony: Using Unity and Toon Boom Harmony at Double Stallion.~ MIGS 2015. Download now as PPTX and PDF.

2014

Eric Angelillo, November 2014. “Hand-Drawn Animation & Games: Bridging the Gap.~ MIGS 2014. Download now as PPTX and PDF.


Daniel Menard, November 2014. “Crash Course: The Psychology of Indie Development.~ MIGS 2014. Download now as PPTX and PDF.


Daniel Menard, October 2014. “Big Action Mega Fight! Postmortem.~ MGF Seattle. Download now as PPTX and PDF.


Stephane Beniak and Daniel Menard. May 2014. “Big Action Mega Fight!: A post-mortem.” ~ OIGC 2014. Download now as PPTX and PDF.

2013

Daniel Menard. November 2013. “Data Driven Development: The Technology Behind Live-Ops.” ~ MIGS 2013. Download now as PPTX and PDF.


Daniel Menard. October 2013. “From Idea to Income: How to be successful at independent games.~ AndroidTO. Download now as PPTX and PDF.