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About

Our Mission

CREATE VIBRANT & TRANSCENDENT EXPERIENCES WITH PLAYERS ALL AROUND THE WORLD.

PUNCH-UP, DOUBLE DOWN!!

We push ourselves to solve big problems and inspire players by crafting iconic games with a fine attention to detail.

Our values

Bold

We create and execute our work in a confident, caring, and courageous manner. We aim to create never-before-seen games that will lead trends in their genre and connect with all players.

Dedicated to our craft

We attach the utmost importance to the quality & integrity of our work and always strive towards continuous improvement. We are committed to delivering the most polished experiences possible and using our knowledge and passion to craft unique and memorable worlds.

People-First

We treat our players and co-workers with empathy, understanding, and respect every moment of the day, in everything we do. We engage ourselves in respecting everyone with transparent and sincere interactions, taking their feedback to heart, and keeping them close to us at all times.

Candid

We communicate by being honest, considerate, and open to giving and receiving feedback on any given topic that needs to be addressed.

Team

Dan Menard

CEO

Stephane Beniak

Technical Director

Eric Angelillo

Creative Director

Vincent Hippoman

Gameplay Tech Lead

Liv Lunde

Operations Director

Benoit Scappazzoni

Marketing Director

Thomas Mir

Senior Producer

Mike Horowitz

Art Director

Aaron Bernstein

Systems Programmer

Salma Sylla

Talent & Culture Manager

Alice Peng

Production Manager

Etienne Marie

Principal Artist

Denis Lanno

Community Strategist

Marc Anhoury

Systems Programmer

Nolan Grant

Game Designer

Camille Dufour-Blain

Production Manager

Alex Valickis

Game Designer

Patric Mondou

Design Director

Eduardo Brasil

Junior Level Artist

Jérémie Gagné

Game Designer

Olivia English

Animator

Doug Harvey

Concept Artist

Kelly Hornung

Narrative Designer & Writer

Justin Sennema

Game Designer

Guillaume Ménard

Development QA Tester

Donelda Nguyen

Animator